How to Draw and Sell Digital Cartoons (Barron's Educational Series)
Average customer rating: 4 out of 5 stars
  • what happened to the selling?
  • Great overall introduction
  • Beautiful, fascinating and useful!
How to Draw and Sell Digital Cartoons (Barron's Educational Series)
Leo Hartas
Manufacturer: Barron's Educational Series
ProductGroup: Book
Binding: Paperback

Business of ArtBusiness of Art | Reference | Arts & Photography | Subjects | Books
AnimationAnimation | Graphic Design | Design & Decorative Arts | Arts & Photography | Subjects | Books
GeneralGeneral | Arts & Photography | Subjects | Books
CartooningCartooning | Comics & Graphic Novels | Subjects | Books
GeneralGeneral | Graphic Design | Computers & Internet | Subjects | Books
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ASIN: 0764126628
Release Date: 2003-12-06

Book Description

In recent years, the computer has become an all-important cartoonist's medium, and this practical, hands-on guide shows how to create professional quality digital cartoons. The author opens with advice on setting up a digital studio and gives tips on how to work smart, work fast, and keep operating expenses low. He follows with advice on transform-ing good graphic ideas into finished work, training the imagination, striving for original-ity, and developing the technique of self-criticism. Other details covered include planning and writing scripts, writing captions for single-frame cartoons, storyboarding, making preliminary sketches on the computer, and mastering line art, color, and 3D techniques. Finally, he offers detailed advice on how to get one's digital art seen by potential buyers, how to get it published, how to set fees, and the importance of time management and meeting deadlines. Here is a textbook and reference volume for today's cartoonist, with information and advice that will remain pertinent for years to come. Approximately 400 illustrations in both color and black and white.

Customer Reviews:

2 out of 5 stars what happened to the selling?.......2006-06-01

I subtracted one star because the author heavily favors drawing with pencil and paper and then scanning the image into the computer and going digital from there. You can scan the Mona Lisa into the computer, that doesn't make Da Vinci a digital artist. I felt it also gave short shrift to vector based art, as a result of the paper & pencil origins.

From four stars, I cut the rating in half, because there is only half a book here. If it had been called "How to Draw Digital Cartoons" I would have left it at four stars, but the title says "and Sell" so I expected something about selling. In fact, that's really what I was looking for in this book. There are only three pages about making money, and over 1 page of that is graphics. The bottom line, apparently, is that you won't make money with digital cartoons. Fine. But if that's the case, then the title is very misleading.

5 out of 5 stars Great overall introduction.......2005-08-22

We first checked this book out of the library (I have an 11-yr-old would-be cartoonist son), then ended up buying our own copy. Great introduction to different cartooning styles, composition, and a better hands-on description of using Adobe Photoshop and Illustrator than you find in the owner's manuals! Nice layout, colorful, thick, glossy pages. Beautiful book and useful reference.

5 out of 5 stars Beautiful, fascinating and useful!.......2004-09-26

This is an excellent look at the multi-faceted concerns of those interested in digital cartoons and comics, from inspiration to drawing, page layout, computer techniques, character design, coloring and publishing, both on the web and in print.

It's wide-ranging enough to touch on almost all aspects of the creation of digital comics, but focused enough to deal with specific techniques.

A fascinating and highly useful book that's also chock-full of beautiful digital art by many of the leading digital cartoonists and comics artists.
Cartooning: The Art and the Business
Average customer rating: 5 out of 5 stars
  • The only how-to book you'll ever need
  • Cartooning The Art and The Business
  • A thorough, illustrated guide by a New Yorker cartoonist
Cartooning: The Art and the Business
Mort Gerberg
Manufacturer: Quill
ProductGroup: Book
Binding: Paperback
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ASIN: 1557100179

Customer Reviews:

5 out of 5 stars The only how-to book you'll ever need.......2001-05-31

Mort Gerberg, longtime New Yorker cartoonist, has created the reference book to beat all reference books. Notice I said "reference book" and not "instruction book"--those wishing to learn how to draw cartoons will be disappointed here.

Originally published under the title "The Arbor House Book of Cartooning", Gerberg's book aims for aspiring professionals, those who are serious about pursuing cartooning. He is brutally honest about the pitfalls of the business, yet avoids the "sour grapes" approach of other cartooning-book authors such as Ken Muse (in other words, the "this business is tough and the editors are idiots, so it's hardly worth bothering" attitude).

Unlike authors of similar books, Gerberg lets the reader know that there are more markets for cartoonists than just comic books and comic strips. He not only covers the aforementioned subjects but delves into greeting card production, spot illustration, and magazine gags.

Gerberg is one of the few to write at length about gag writing for comic strips and magazine panels, and makes good use of his vast experience in both fields to examine the anatomy of the gag. The section on comic-strip creation is filled with common-sense knowledge that took me some twenty years to discover on my own. Gerberg even goes so far as to discuss the making of a winning comic character without descending into vague generalities. He compares today's comic characters (such as Garfield, Dilbert, and Beetle Bailey) to radio and TV comedians of the past. The best such characters, he says, were those with clearly defined comic personas (such as Jack Benny). Older readers can probably remember Benny's reaction when told by a robber, "Your money or your life!" The line was not funny in and of itself, says Gerberg, but if you understood Benny's comic persona, it was hilarious. (You Gen-X and Gen-Y folks might want to rent a few tapes to understand references like the above.)

At the rear are addresses of greeting-card companies, comic-book publishers, and comic-strip syndicates, but be warned--even the latest version is full of out-of-date information. Those wishing to find addresses are better off consulting Artist's Market.

If you're an aspiring cartoonist, keep this book within arm's reach. Gerberg even had the foresight in the paperback edition to underline those passages he felt noteworthy, so the reader can examine important points at a glance. My own copy, sadly lost now, was well worn after several years' use. My suspicion is, yours will be too.

5 out of 5 stars Cartooning The Art and The Business.......2000-01-20

I checked this book out of the Library and once I read it I had to have it in my collection!

5 out of 5 stars A thorough, illustrated guide by a New Yorker cartoonist.......1999-10-12

Gerberg pulls no punches in writing about the difficulities of breaking into cartooning. But he also writes about the pleasure and satisfaction of this deceptively simple art form. From cartoonists' tools to how to generate ideas, from comic books to greeting cards and editorial cartooning, this one book probably answered all my questions about the profession. Lots of cartoons from a smorgasbord of cartoonists are a treat to study -- and chuckle over. Thanks, Mort.
The Business of Comics: Everything a Comic Book Artist Needs to Make It in the Business
Average customer rating: 5 out of 5 stars
  • A very, very informative book...
  • "Everything a Comic Book Artist Needs" is right!
The Business of Comics: Everything a Comic Book Artist Needs to Make It in the Business
Lurene Haines
Manufacturer: Watson-Guptill Publications
ProductGroup: Book
Binding: Paperback

GeneralGeneral | Instructional & How-To | Arts & Photography | Subjects | Books
GeneralGeneral | Drawing | Arts & Photography | Subjects | Books
GeneralGeneral | Arts & Photography | Subjects | Books
CartooningCartooning | Comics & Graphic Novels | Subjects | Books
GeneralGeneral | Comics & Graphic Novels | Subjects | Books
GuidesGuides | Job Hunting & Careers | Business & Investing | Subjects | Books
CommunicationCommunication | Social Sciences | Nonfiction | Subjects | Books | Broadcasting | Contemporary Issues | General | History | Mass Communication | Media & Law | Media & Politics | Media And Society | Propaganda | Public Opinion | Research | Technology & Society
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ASIN: 082300547X

Customer Reviews:

5 out of 5 stars A very, very informative book..........1999-02-11

This is the best "How to" book I've read on comics. Not "How to Draw or Write" but a practical guide to the business side of the industry. Every aspiring pro should read this book. Thank you Ms. Haines

5 out of 5 stars "Everything a Comic Book Artist Needs" is right!.......1998-10-09

Do NOT read this book. Work on your art, do whatever, but do not read this book. You can scratch you head at why I'm taking on the project you thought you would get, or why I got the prestigious assignment you were sure was yours. It's all about being a professional, and I don't need the competition. In short, this book will teach you what you do not want others to learn.
Opportunities in Animation and Cartooning Careers
Average customer rating: Not rated
    Opportunities in Animation and Cartooning Careers
    Terence J. Sacks
    Manufacturer: McGraw-Hill
    ProductGroup: Book
    Binding: Paperback
    ASIN: 0658001833
    Crisp: Interactive Toaster (Crisp Professional Series)
    Average customer rating: Not rated
      Crisp: Interactive Toaster (Crisp Professional Series)
      Sidney Harris
      Manufacturer: Crisp Learning
      ProductGroup: Book
      Binding: Paperback

      CartooningCartooning | Comics & Graphic Novels | Subjects | Books
      GeneralGeneral | Comic Strips | Comics & Graphic Novels | Subjects | Books
      GeneralGeneral | Comics & Graphic Novels | Subjects | Books
      GeneralGeneral | Business & Investing | Subjects | Books
      HumorHumor | Business & Culture | Computers & Internet | Subjects | Books
      GeneralGeneral | Computers & Internet | Subjects | Books
      BusinessBusiness | Humor | Entertainment | Subjects | Books
      Computers & InternetComputers & Internet | Humor | Entertainment | Subjects | Books
      GeneralGeneral | Humor | Entertainment | Subjects | Books
      GeneralGeneral | Arts & Photography | Subjects | Books
      ASIN: 1560524081

      Book Description

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      Opportunities in Cartooning & Animation Careers (Opportunities in)
      Average customer rating: Not rated
        Opportunities in Cartooning & Animation Careers (Opportunities in)
        Terence J. Sacks
        Manufacturer: McGraw-Hill
        ProductGroup: Book
        Binding: Paperback

        CartooningCartooning | Comics & Graphic Novels | Subjects | Books
        GeneralGeneral | Comic Strips | Comics & Graphic Novels | Subjects | Books
        GeneralGeneral | Comics & Graphic Novels | Subjects | Books
        GeneralGeneral | Graphic Novels | Comics & Graphic Novels | Subjects | Books
        GeneralGeneral | Job Hunting & Careers | Business & Investing | Subjects | Books
        Job HuntingJob Hunting | Job Hunting & Careers | Business & Investing | Subjects | Books
        Job Markets & AdviceJob Markets & Advice | Job Hunting & Careers | Business & Investing | Subjects | Books
        GeneralGeneral | Business & Investing | Subjects | Books
        Sexual AbuseSexual Abuse | Abuse & Self Defense | Mental Health | Health, Mind & Body | Subjects | Books
        Buildings & ConstructionBuildings & Construction | Home Design | Home & Garden | Subjects | Books
        AnimationAnimation | Graphic Design | Design & Decorative Arts | Arts & Photography | Subjects | Books
        GeneralGeneral | Arts & Photography | Subjects | Books
        GeneralGeneral | Construction | Civil | Engineering | Professional & Technical | Subjects | Books
        ASIN: 0071482067

        Book Description

        This book offers: